Analyse de la possibilité d’utiliser des Serious Games dans les enseignements en éducation à l’entrepreneuriat

 
This item is provided by the institution :
University of Patras
Repository :
Pasithee - e-publishing platform/service for Open Access journals
see the original item page
in the repository's web site and access all digital files if the item*
share




2016 (EN)
Analyse de la possibilité d’utiliser des Serious Games dans les enseignements en éducation à l’entrepreneuriat (EN)

TAHA JANAN, MOURAD; Mohammed V University, Morocco
CHARROUF, YOUSRA; University of Patras

This article presents the results of a field survey designed to evaluate the students’ profile in term of wiliness to utilize Serious Games for their learning. The first results obtained are encouraging, since they allow us to plan the first steps to the actual experimentation in which the students are going to play with a Serious Game. By spreading a wide entrepreneurial culture we might help the students in overcoming the problem of finding a job and creating their own business. To achieve this, we propose the use of Serious Games as a tool, in order to practice and apply what they have learned in class. (EN)

Serious Games, entrepreneurship, teaching (EN)

Πανεπιστήμιο Πατρών (EL)
University of Patras (EN)

English

2016-07-01


University of Patras (EN)

Educational Journal of the University of Patras UNESCO Chair; Vol. 3, N. 2 (2016) - Colloque SIEST Méditerranée, Marseille 2016 (EL)
Educational Journal of the University of Patras UNESCO Chair; Vol. 3, N. 2 (2016) - Colloque SIEST Méditerranée, Marseille 2016 (EN)

The content of the Journal is licensed under the Creative Commons Attribution 3.0 Unported license (http://creativecommons.org/licenses/by/3.0/).



*Institutions are responsible for keeping their URLs functional (digital file, item page in repository site)