Χρήση animation και επαυξημένης πραγματικότητας (augmented reality) για τη διδασκαλία βασικών εννοιών προγραμματισμού.

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The Use of Animation and Augmented Reality in Teaching Computer Programming (EL)
Χρήση animation και επαυξημένης πραγματικότητας (augmented reality) για τη διδασκαλία βασικών εννοιών προγραμματισμού. (EN)

Σιάκας , Σπύρος
Margaritis, Georgios

info:eu-repo/semantics/article
info:eu-repo/semantics/publishedVersion
Peer-reviewed Article (EN)

2024-07-07


This paper presents the main difficulties in learning computer programming faced by primary and secondary education students and examines whether Augmented Reality (AR) and animation can contribute to more effective teaching of this subject. The benefits of AR and animation in learning programming are presented and analyzed, and an overview of related applications developed in recent years is provided, as evidenced by the literature. Finally, conclusions are drawn, and suggestions for future research in this specific field are made. (EL)
This paper presents the main difficulties in learning computer programming faced by primary and secondary education students and examines whether Augmented Reality (AR) and animation can contribute to more effective teaching of this subject. The benefits of AR and animation in learning programming are presented and analyzed, and an overview of related applications developed in recent years is provided, as evidenced by the literature. Finally, conclusions are drawn, and suggestions for future research in this specific field are made. (EN)


Programming education (EL)
Augmented Reality (EL)
Animation (EL)

Animation, Film, Διαδραστικά Μέσα στην Εκπαίδευση και τον Πολιτισμό

Greek

Πανεπιστήμιο Δυτικής Αττικής (ΠαΔΑ), Πανεπιστήμιο Αιγαίου (EN)


2732-639X
Τμήμα Γραφιστικής και Οπτικής Επικοινωνίας 3D Animation, Πανεπιστήμιο Δυτικής Αττικής; Τόμ. 5 Αρ. 1 (2024): main issue (EL)
Open Journal of Animation, Film and Interactive Media in Education and Culture [AFIMinEC]; Vol. 5 No. 1 (2024): main issue (EN)

Copyright (c) 2024 Open Journal of Animation, Film and Interactive Media in Education and Culture [AFIMinEC] (EN)




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