From personalization to adaptivity - Creating immersive visits throughinteractive digital storytelling at the Acropolis Museum

This item is provided by the institution :
/aggregator-openarchives/portal/institutions/uoa   

Repository :
Pergamos Digital Library   

see the original item page
in the repository's web site and access all digital files if the item*



From personalization to adaptivity - Creating immersive visits throughinteractive digital storytelling at the Acropolis Museum

Pujol, Laia Katifori, Akrivi Vayanou, Maria Roussou, Maria and Karvounis, Manos Kyriakidi, Marialena Eleftheratou, Stamatia and Ioannidis, Yannis

scientific_publication_inproceedings
Επιστημονική δημοσίευση - Ανακοίνωση Συνεδρίου (EL)
Scientific publication - Conference Paper (EN)

2013


Storytelling has recently become a popular way to guide museum visitors, replacing traditional exhibit-centric descriptions by story-centric cohesive narrations with references to the exhibits and multimedia content. This work presents the fundamental elements of the CHESS project approach, the goal of which is to provide adaptive, personalized, interactive storytelling for museum visits. We shortly present the CHESS project and its background, we detail the proposed storytelling and user models, we describe the provided functionality and we outline the main tools and mechanisms employed. Finally, we present the preliminary results of a recent evaluation study that are informing several directions for future work. (EN)


English

IOS Press BV (EL)
IOS Press BV (EN)

Ερευνητικό υλικό ΕΚΠΑ
Σχολή Θετικών Επιστημών » Τμήμα Πληροφορικής & Τηλεπικοινωνιών

https://creativecommons.org/licenses/by-nc/4.0/




*Institutions are responsible for keeping their URLs functional (digital file, item page in repository site)